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Call of duty black ops 3 zombies chronicles wiki
Call of duty black ops 3 zombies chronicles wiki











call of duty black ops 3 zombies chronicles wiki

In Alpha Omega, there are four elemental Ray Gun Mark II variants.

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In Alpha Omega, a single free Pack-a-Punched one can be obtained during Electromagnetic Awakening Party. The Ray Gun Mark II is available in the Mystery Box for 950 points on Blood of the Dead, Classified, Alpha Omega and Tag der Toten. There, the Ray Gun Mark II can be grabbed from the chalk question mark. Doing so will start playing the same song as in the original easter egg on the piano, and open Arthur's cell. It requires the player to throw a Combat Axe onto a dartboard in the Saloon. It is an homage to the "Tipping the Ghost" easter egg from the Zombies map itself. The Blackout version can be found in the Buried area on the east side of the map. When Pack-a-Punched, the magazine size doubles, the ammunition total increases and it fires red rays instead of green. When Pack-a-Punched via the Pack-a-Punch Machine, it becomes the Porter's Mark II Ray Gun. Like in Black Ops III, the original Ray Gun will still appear in the Mystery Box if the player already has the Ray Gun Mark II, but both can now be equipped at the same time.

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In Black Ops 4, however, this has been changed. In Black Ops III, it is possible to receive either Ray Gun from the box if another player already has one, although if one attempts to switch out another weapon except for either Ray Gun it will still replace the equipped Ray Gun. In Black Ops II, if the player has the original Ray Gun, it is impossible for them to receive the Ray Gun Mark II from the box, and vice versa. In Black Ops II and Black Ops III, a player cannot carry the Ray Gun Mark II and the original Ray Gun at the same time.

call of duty black ops 3 zombies chronicles wiki

Though its damage will become futile in the early to mid 80's as they will take 4+ bursts in head. This is enough to kill with one headshot until round 58, and one burst will kill until round 70. In the later rounds, it is very worthwhile to headshot Zombies, as this multiplier also applies to the Porter's Mark II Ray Gun, making it deal a whopping 100,000 damage per headshot. It should be noted that the Ray Gun Mark II has remarkable headshot damage, which is nearly a 21.7x damage multiplier when a shot hits the head. It also has a very high penetration ability, capable of killing many zombies with one burst. The Ray Gun Mark II is a wonder weapon that was released alongside the Zombies map, Buried, and is featured in all Zombies maps in Call of Duty: Black Ops II (only if the player has downloaded the Vengeance map pack), in Call of Duty: Black Ops III in all the remastered maps featured in the Zombies Chronicles map pack, and in Call of Duty: Black Ops 4 in Zombies and Blackout. It is the successor and the evolution of the Ray Gun, although, unlike its predecessor, the Ray Gun Mark II fires in three-round bursts with no significant splash damage. It is gonna go through entire trains of zombies." - Jimmy Zielinski on the Ray Gun Mark II " The Mark II! TWO good, TWO be FOURgotten! AHA - that pun only really works written down." - Edward Richtofen This is an evolution of the fan favourite, the "Ray Gun". Ultimis " We are going to bring the fans the Ray Gun Mark II.













Call of duty black ops 3 zombies chronicles wiki